![]() Being the first thing unlocked for the Americans early on in the game the Pathfinders play a very unique role in combat when deployed. Pathfinders for the American Airborne Doctrine is unlocked at 1 command point. Again the Airborne Company is an aggressive, pro-infantry fighting company that focuses mainly on early game advantages in taking out hostile Axis infantry. Though their P-47 airstrikes can mitigate the threat of Axis Armor. ![]() ![]() Though Airborne due tend to have their draw-backs, this Doctrine aims to offensively bully an opponent early into submission and acheives to deliever a killing blow as soon as possible long drawn out games are not ideal for this doctrine as they will struggle against Axis Armored Tanks and Artillery. The Airborne Squads themselves are one of greatest and strongest infantry units that the American can call upon to deploy anywhere on the battlefield. The doctrine is great in any kind of environment either urban or open field combat. The Airborne Company tends to have great Anti-Infantry capabilities early on in the game and if successful can overpower the enemy and keep them reeling. In my experience playing as the Airborne in single games and team games I've found this doctrine is heavily reliant on its early game advantages and thusly it is a very aggressive and offensive doctirne in its nature. The Airborne Company is a doctrine that heavily relies on the use of infantry and airborne squads to work in unison in order to acheive victory.
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